Virginia Kruta writing on Dana Loesch’s site on #Gamergate.
#GamerGate is essentially the backlash, fueled by gamers themselves, against a collusion between game developers and certain gaming journalists to promote specific games based on their political value rather than merit.
I’ll add a simple example that doesn’t quit fit the ‘political’ narrative:
The newest Simcity came out in early 2013. It sold for around $80. The city simulation genre has millions of fans, most not normally known as ‘gamers’. It’s a concept that crosses from the traditional gaming enthusiast to the people just wanting to idle away some time. The game was unplayable on release and for at least two months after. It still hasn’t lived up to the hype that Electronic Arts payed for. Magazines were filled with glowing reviews, multi-page infomercials. The hype was unbelievable. “Finally a successor to the 11 year old Simcity 4!”, etc.
This is the Metacritic page. Look at the difference in reviews from the Critics vs the Users. One group reaped benefits from EA’s largess and the other group payed EA for the privilege of having a crap game.
The eulogy? EA shut down the Maxis studio responsible for Simcity 2013 in March. Cities: Skylines from developer Colossal Order and published by Paradox has taken the throne of city simulations, and they are doing it for around $30.